Part 59: Loose Ends

I couldn’t decide what one to go with, so I went with both. Eat it.

CUTSCENE: Grazel Enters the Fray
So while Team Eldore is wrapping up this game’s time travel bullshit plot, Team Caesar is in the midst of another (budget hampered) action sequence.




Jeez, just three gigas? Has Yshrenia just given up already?
Nah, they can’t afford to render any more models than that. We’re already wildly over budget and we haven’t really done shit in this game.


Case in point: only Caesar and Yulie are there fighting for Balandor too. Perhaps I’ll just play Devil’s Advocate for the game and say that Yshrenia has entered a Táin Bó Cúailnge-type arrangement with Balandor, in that they’ve agreed to a regulated daily combat-by-champion setup where Yulie and Caesar face down a only a couple of Grazel’s gigases and then call it a day in order to stave off the alternative: Yulie and Caesar absolutely slaughtering Grazel’s army with their massive power advantage.
If it worked for Medb and Allil… You have no idea what the fuck I’m talking about, do you?
Moving on.

Caesar spots some movement among the gigases.


They part ways and bow down to whoever is approaching from behind.

And of course it’s Grazel, because who the hell else would it be at this point in the game?

CUTSCENE MUSIC: “The Final Battle” (Disc 2, Track 17)

He of the Stupid Shoulderpads strides forth casually between the gigases, which are about to disappear completely from this chapter for no reason other than it’ll save Level-5 a little more time and money.

















Yeah, and where the fuck has he been hiding this whole game? …Also, the Knight’s power was created for the sole purpose of kicking the shit of Athwan after Yshrenia started losing the war they started with them.
But whatever, let’s just go with your assbackwards narcissistic view of history.





Grazel takes a moment to re-evaluate his position in life. I wonder if he’s going to realize how pointless this all really is and just decide it’s not even worth it anymore and join the fight against the real threat here: Cisna.


Oh, of course not.



CUTSCENE MUSIC: “The Sun King” (Disc 2, Track 18)













Generic Villain is generically villainous.

































BOSS FIGHT: The Sun King, Rounds Two and Three (no commentary)
Okay, so round two with the Sun King. You might want to hold off on watching this one until after the chapter’s over, because the second half of the video has some slight spoiler material in it.

Remember how this thing was a total pushover last time we fought it? How we made Grazel our bitch and ruined his moment of triumph?

That’s not happening this time.

Your eyes aren’t screwing with you, we are literally doing double digit damage to an enemy with an HP threshold in the mid 5-digit range.

So what the fuck is happening?
Well, since we’re about three hours away from clearing the game’s plot, Level-5 panicked and started throwing in whatever unused RPG tropes they just hadn’t gotten around to up till now. Hence why we find ourselves in an Unwinnable Plot Battle.
Unwinnable Plot Battles were a staple of early Final Fantasties, though it was in games like Xenogears where they really took off. Xenogears has like one Unwinnable Plot Battle every four hours.

The conceit of this fight is that now that we don’t have Cisna here nerfing its power for us, the Sun King can now really live up to its whole “Invincible Knight” hype.
Though it also inadvertently shows off what a lazy tit Grazel is, as the man has spent the past year just sitting his ass on his Not-Iron Throne having boring, meaningless conversations with Ledom while he could have used the Sun King to win the war in a day because it’s an INVINCIBLE FUCKING KNIGHT.
But then again, Grazel is a giant dipshit.

I hop into Caesar at this point in the fight because he has a slashing attack that will match the Sun King’s weakness.

It’s a pointless endeavour, I admit, but I’m only doing it to clear this fight faster than I would if I just stuck with Yulie.
All you need to do for this battle is 1) not die, and 2) just scrape the barest sliver off of Grazel’s HP bar and then let the plot take care of itself.


But then I end up hopping back into Yulie anyway because for whatever reason, Grazel’s attacks do serious damage to the Moon Maiden.
I guess it’s the most glass-cannon-y of the Knights: high damage dealing potential, low damage endurance.
Yulie is also a good choice for your party lead in this fight because she has +Glittering Moonlight, which will heal both her and Caesar simultaneously and reduce the risk of Grazel killing either of them and causing a game over.


See, look at this shit. I JUST healed up and he’s already knocked Yulie down to half health again.
This fight is a battle of attrition like nobody’s business.

And then for some reason, I agro the Sun King. I don’t know how or why I did because this game’s in-battle enemy aggression system is yet another slapdash piece of crap that nobody understands, so I’m just going to assume that it’s in-character for Grazel, who probably has his subordinates murdered if they bring him a warm can of Coke or something.

So in addition to having a monstrously high defense stat, the Sun King also has an inflated evasion stat too, making it kind of hard to land consistent hits on him.
How crazy are the Sun King’s defense stats? When I played through this battle to get the subtitled cutscenes down, I played it with everyone in the party’s stats modded up to 9999 (so I can quickly get through sections like this that have gameplay sandwiched in between cutscenes and no save points). Yulie and Caesar were still doing double digit damage against the Sun King with 9999 attack stats.
That’s insane.

I missed capping the actual attack here and only got the aftermath of it. Sorry.
Rest assured that it was probably an orange particle effect vomit of some kind.

More healing…

Grazel’s most common attack is sending this wave of fire out at your feet with the Lawblade. It staggers both Knights for a second and interrupts whatever actions were being charged up at the moment.


Again, the Sun King is absolutely devastating to the Moon Maiden.

Grazel also has a multi-hit attack of his own where he splits the Lawblade into two swords and just goes to town on everyone in range.



And then when he’s done, he snaps both blades together again, reforming his lance.

You’re pretty much going to be casting +Glittering Moonlight every other turn in this fight.

Until finally Caesar scores enough damage on him to trigger the mercy rule.

CUTSCENE: The Invincible Knight
We transition out of the fight into a cutscene now that essentially repeats what we just went through beat-for-beat. Because you passed out about five second into the fight and just started mashing the X button out of reflex, so here’s your chance to catch up on what you missed.

Grazel effortlessly bitchslaps Caesar halfway across Greydall Plain.






Okay, now Yulie’s up.

C’mon girl, show off some of that fabled “competence” we’ve been getting accustomed to lately. We need to wean the audience back into believing that people in this game are capable of doing things right now that Leonard’s gone.

Though in all fairness to Yulie, she follows standard operating procedure for doing something competent in this game: Step 1) actually do something.

Pew!


Grazel lowers his Lawblade…

And throws up a fire barrier around the Sun King.



Meh. Nice try, Yulie. At least you actually did something. It’s not your fault that Grazel is playing with a bullshit Gamesharked Knight. He’s cheating. Leonard would have just sat there and farted until Grazel picked him up and tossed him all the way into Balandor Castle’s throneroom.



Sounds like only the power of Plot Bullshit can save us now.




Aww, look at that. Grazel just wants a hug.
…Seriously, nobody hug him.

animevillany.txt


CUTSCENE: The Veil Is Lifted
We return from that cliff hanger to the action in Balandor Castle. Apparently we’re catching up with Cisna in the midst of her mid-afternoon power nap. Because every egomaniacal tyrant needs her beauty sleep.








I don’t know…

But there’s someone who probably might.




Oh, hey Miu. I see you’re rocking you granddad’s old threads. That’s… somewhat creepy, but okay. I get it. You need to look the part now that you’re a world leader and all.
We should just count ourselves lucky she didn’t make those two goons behind her carry her ass up all those stairs to the throne room in Dalam’s big fuck off palanquin.
…Or maybe she did. Who knows?








And so we get a peek into Cisna’s idea of hell: alone in a dark place with no one to worship her magnificence or torture if she gets bored.



“50 Shades of Pink” by the banned account that used to be owned by nine-gear crow.


…Take a shot? Shit, it’s been a while since we’ve had any use for the “LEONARD!”/”CISNA!” drinking game. They dropped that bullshit HARD in the second game.

Cisna whips around at the sound of her own name, which, in all fairness, is usually the only sound she chooses to hear from others anyway.

CUTSCENE MUSIC: “Reflecting” (Disc 1, Track 18)
Oh, hey that dress looks vaguely familiar.

Well well well, look who it is. It’s Queen—

…What he said.





Take a shot.


Okay, 1) well at least we finally get our first graphical depiction of Queen Mureas, and doesn’t she look like someone who would be a villain in a crazy magical girl anime? I mean, look at that giant crown she’s rocking, and that hat also has like a three foot point to it too.
And 2) I guess we’re tapping into the “contacting the afterlife” subfeature of the Retrospecticon now too, unless Past Queen Floraine was some kind of clairvoyant too.


Ooo. The hits just keep on coming. So, Floraine mindwarped her daughter in a desperate bid to stave off the inevitable because she realized she was the reincarnation of an insane genocidal dictator prophesied to drag the world back into the cataclysmic war that she started in the first place.
…All because she didn’t have the stomach to push tiny Cisna off a balcony or whatever. That would have solved a fuckton of problems, wouldn’t it?
But whatever, I’m sorry Your Majesty, you weren’t done aiding and abetting a 7 year-old retroactive war criminal yet?
Also, a nice little bit of subtle continuity here too. Kara said all the way back at the start of the first game that Cisna was a descendant of the Athwani by blood in addition to being Mureas’s bullshit magic reincarnation. So it stands to reason then that Floriane is also descended from Athwani blood, and therefore could use the same Athwani magic Cisna can, albeit just not to the extent that she can.












She steps forward towards her daughter with open arms.













The Queen places her hand over Cisna’s forehead much like she did years ago to place the sealing spell in the first place.



SHWING!

And the seal shatters. Hey, thanks Ghost Queen Floraine. We wouldn’t have been able to finish this bullshit game without you.







Because I like to imagine the deceased cast members all just chilling in heaven together discussing how great it is to not be a part of this game anymore. The villains too.
Everyone except Marcell.
Because fuck Marcell.


CUTSCENE: Where Have I Seen This Plot Before?
Oh, yeah, that’s right. The first game.
So all the competent people are once again gathered in the throne room anxiously waiting to see if Cisna is ever going to wake up. We just missed it, but Eldore said she’s got another five minutes and then they’re Rock-Paper-Scissors’ing to see who gets to be monarch next.
Also, Leonard is there, so that whole -10 Competence score is back in effect. This probably doesn’t bode well for Cisna’s survivability now.

We also get an awkward unspoken reunion between Miu and “General Scardigne.”






Because their entire relationship becomes retroactively hilarious if you imagine that Miu had a hero-worship crush on Scardigne and had no idea he was actually Kara until she walked in and saw her unmasked in the throne room.
Remember when Scardigne saved Miu from that gigas at the start of the game by sweeping her up onto a horse by grabbing her ass? Yeeeeah. That was some girl-on-girl action right there.

Once again, Kara unintentionally has gotten closer to second base with more people than the rest of the men in this game put together.




Leonard’s in no state to be doing much of anything right now, however, he can muster the energy to climb out of his sick bed and continue to be creepily obsessed with Cisna.

There’s a cool little transition here as Cyrus stomps past the camera.

Halfway through it cuts to a close-up zoom of dillweed and his fantasy girlfriend.




Take.
A.
















He gets up to go… do something. I’m damn sure it won’t be “heroism” but it will be something.

But then his arm is yanked out of its socket by Cisna’s deathgrip.


Leonard: so ineffectual an unconscious girl can hold him in place.

CUTSCENE MUSIC: “Recollection” (Disc 1, Track 14)
She groggily opens her eyes and realizes she’s actually touching the goober again.



















Leonard helps her back to her feet, and then immediately lets go because he’s not allowed to touch Cisna for more than twenty seconds by royal decree.















See! I was right all along. It’s all Cisna’s fault. Or rather, it’s all Mureas’s fault. Why are we fighting for the woman who BEGAN the Dogma Wars again?
Actually, she’s full of shit on that one, as according to the game’s lore (which is never touched on anywhere in-game, by the way), apparently the Dogma War was well under way before Madoras and Mureas became the leaders of their respective empires. Her and Madoras just accelerated it into its conclusion by throwing super weapons like the Knights at each other till the other one broke.
Guess what you apparently don’t get to see any of during the PSP prequel? The actual Dogma War itself.
Fuck you, Level-5. Anyway...



And Orren’s just standing there in shocked silence that nobody’s taking Cisna to task for how much their lives have gone to shit thanks to the global hankey-pankey her past self got up to in the Dogma Era.





She summons her Athwani Magic Bullshit, though sadly it is not going to be the instant win Deus ex Machina wave I know we’re all hoping for.
The game has an abrupt, bullshit, out-of-nowhere ending, true, but not THIS abrupt.




She summons the three insignia from the ether and prepares to more-or-less re-enact the Door of Time sequence from Ocarina of Time.

I am not bullshitting you either. Just watch.



Take a shot.
Goddamn, the drinking game is back in full force today!



So Cisna smushes the Kokiri Emerald, the Zora Sapphire, and Goron Ruby together…


And each nation’s emblem flashes out of the light in rapid succession.

The crown of Balandor from the Philospher’s Insignia.

The stag’s head of Faria from the Sylvan Insignia.

And the cog of Greede from the Dragonroost Insignia.


And then Cisna killed Freeza with the Spirit Bomb.


See! Look! It’s the Master Sword!

Princess Zelda just used the three Spiritual Stones to unlock the Master Sword for the




Leonard stumbles forward to take it, hopefully without tripping into its bladed edge like half the people in the room are hoping he will.


Again, credit where it’s due, he knows enough to take a knee when receiving a





Here’s another piece of background lore that’s NEVER mentioned in-game in any apparent way: Falcyos was apparently an ancient king who ruled a unified Nadias in the Dogma Era. His death lead to the fracturing of Yshrenia and Athwan into two separate nations who then went to war with one another for power and territory, thus kicking off the Dogma War and the insane bullshit plot of the game.
The more you (wish you didn’t) know.





The kid stands there absolutely gobsmacked by it. The audience stands there absolutely gobsmacked that Level-5 actually had the balls to reuse the same End-Of-Act-2 plot turning point from the first game. We have another holy-forged Knight-slaying sword that is the ONLY WAY to defeat the evil Knight. All we need is for Kara to defect again and we’ll have gone full circle.
Hell, this time we don’t even have the fig leaf of Leonard doing something mildly intelligent and heroic to obtain it to hang on it. He’s just literally handed the McGuffin by Cisna this time, and told, “yeah, go out there and kill stuff with it.”












Spoiler alert: We’re not going to defeat the Sun King with Falcyos, and this won’t be the last time this shithead transforms.